Logic-Sunrise: news, downloads, releases, files and tutorials

XBOX LIVE
[ -40% ] sent immediately !
227 users online
6 on the shoutbox
Fr / En

PS Vita Psp
PS Vita OFW v1.65 : VHBL Loader bloqued
pinned opacity bg
PS Vita Psp

It only took a few hours for The Z finds an exploit allowing the launch of unsigned code on the PS Vita, following the deployment of the new official update 2.10.

For the moment, nothing says what game is used, neither what flaw will be exploited but those informations should be released very soon. Just wait to see how, and if a game is incriminated, jumped on it before its retirement from all PSN..

 

Friday 19 April 2013, 09:49 by Nickaardo. Read 124 times
PS Vita Psp

Still waiting for a real hack on the Playstation Vita from SONY, we were expecting the new version of the VHBL, that was made ​​compatible with a new exploit discovered on the game Overkill Apache. Our wait ended yesterday, when the developer Wololo has finally released the files to launch the Vita Half Byte Loader!

As a reminder, if you do not follow the news, VHBL is a program that, when run on a console, can launch all kinds of homebrew originally programmed on PSP. This discovery gives you the opportunity to enjoy PSP a bit more by launching emulators, media players or independent games like the excellent Wagic.

 

Installation :
 

1) First of all, download backup changed of the game in question directly on the official website.
Then extract the archive to the folder where your backups are stored PSP
(recall: run the application CMA and locate the line "PSP Saved Data" to find the path.).

 

2) Run the Content Manager Assistant (CMA) and then connect your PS Vita on your PC.

 

3)Go back to your PS Vita in The content manager (PC mode> PS Vita) and scroll until arriving in the Applications and then the saved data and finally the saved data from the PSP.

 

4) Select "Copy", confirm the action and wait a few seconds until the operation is complete.

 

5) Perfect ! Files are ready, time to run everything !

 

VHBL run:
 

1) Launch the game first and then wait until you get to the main menu. Instead of starting the game normally, go to the High Score menu.

 

2) Few lines of codes appear. Wait a few moments ...
Congratulations, you have successfully run the VHBL!

 

Installation of homebrews :


 

1)Firstly make sure you have the folder containing all the files from the homebrew.
Right-click on the folder and select "Add to archive".
Be sure to choose the mode "Uncompressed" and name the file
newly created install.zip.

 

2) Then copy this archive to the backup folder of a PSP game (different from Apache Overkill).

If you don't have any others, go here ici.

 

3) Then copy this backup to your PS Vita with CMA.

 

4) Then run VHBL. Navigate to the folder PSP then SAVEDATA to select the game previously installed (if the game in question is "Grand Theft Auto: Vice City Stories" open the file with that name).

The VHBL will then install the files needed for the run of the homebrew. Wait.

 

5) the homebrew installed, you can now run it in the menu and enjoy it !

 

Tuesday 02 April 2013, 16:17 by Nickaardo. Read 177 times
PS Vita Psp

The news has just been unveiled on the blog Wololo, this is Apache Overkill who has a vulnerability allowing the launch of unsigned code on the PSP version of the PS Vita. Like all other games containing a vulnerability, it is important to quickly download before it is removed from the PSN Store, certainly within 24 to 48 hours. The game is unfortunately not available in all NHPs, depending on the country.

 

Disclaimer:
the vulnerability in the game disclosed below is a user mode exploit in
a PSP game. TomTomDu80 has ported VHBL to this exploit on the vita
firmware 2.06. VHBL does not let you play pirated PSP games, let alone
pirated Vita games. VHBL lets you play a subset of PSP homebrews on your
Vita, including a wide range of oldschool consoles emulators.
Compatibility of VHBL varies depending on the exploit, and I want to
emphasize that I have myself not tested this VHBL port at all. Early
reports I have gotten from beta testers is that the compatibility is
below average compared to other VHBL releases (with a few annoying bugs
such as some crashes when exiting some specific homebrews). As usual,
you buy this game at your own risk and with no explicit guarantee from
me that this will let you do anything else than, well, actually play
that game…

 

 

Saturday 23 March 2013, 18:16 by Nickaardo. Read 208 times
PS Vita Psp

The highly anticipated Custom Firmware Emulator from Total_Noob was available since yesterday. This TN-V brings you experience XMB on PS Vita, in development for over six months. The aim was to offer a CFW PSP complete on Vita, and it is now done.

TN-V is compatible with all exploits, but those that enable the launch of ISO are rare, and the next hack would be a VHBL (which therefore bear no TN-V). You will need OFW 6.60 available on LS.

 

NFO from Total_Noob :

 

- The whole PSP environment
- Recovery menu and VSH menu (many options to set)
- Support of plugins
- CPU speed changement (makes no sense, as the difference is only minimal )
- Install Addon
- Network update
- 1.50 kernel homebrews compatibility
- Higher homebrews compatibility (VLF homebrews)
- High PSX compatibility (without sound)
- High backups compatibility
- Support of prometheus patched backups  

Instructions: (Note: This requires an exploit to use, TN-V is not an exploit itself!)

 

1.
Search the game which you own in ‘savedatas’ and extract the associated
savedata to ‘\PS Vita\PSAVEDATA\XXXXXXXXXXXXXXXX\’, (The
’XXXXXXXXXXXXXXXX’ is a bunch of random numbers and letters.)
2. Transfer it to your PS Vita using CMA.
3. Obtain the 6.60 EBOOT (link below!) and copy it to the savedata folder with the name ’660.PBP’
4. Run the exploit game and hold the R trigger while the game is loading the exploited savedata.
5. Once you are in the recovery menu, select: -> Advanced -> Install 6.60 files
6. As original OFW files are needed, this step has to be done. But ONLY ONE TIME.
7. If you are not familiar with the recovery menu, only adjust the settings which are recommended.
8. Enjoy 6.60 TN-V

 

If
you’ve found a bug, please either contact Total_Noob or write the
problem in the official /Talk forums topic which is collecting bugs. If
your problem lies on the initializing of the exploit, please report the
debug color which appeared.

 

Credits:

 

* Thanks to Dark_AleX for all his great work since 2005.
* Thanks to frostegater for the wlan kernel exploit.
* Thanks to The_Zett for providing his server.
* Thanks to every developer who provides his game exploit to the scene.

 

Télécharger CFE 6.60 TN-V

Saturday 16 March 2013, 17:44 by artik. Read 167 times
PS Vita Psp

Sony has released the new update 2.06 for its system software version 2.06. Program, some bug fixes and "optimization" of its firmware, but a mandatory update for the user tends to patch vulnerabilities allowing the launch of games on the PSP version of the Vita. Changelog of this update:

 

Download this system software update for general bug fixes.

An update to the PS Vita system software was released on 12 March 2013. If
you update your PS Vita system, the system software version will be 2.06 and the following features will be updated. A PS Vita system software update is required to use PlayStation Network features and some features on the system. Also, downloading and installing the PS Vita system software update will update your PS Vita system's operating system to include the latest security patches, as well as new and revised applications, features and settings. It is recommended that you always maintain your system to use the latest version of the system software. Main features in system software update version 2.06 System software stability during use of some features has been improved.

 

Wednesday 13 March 2013, 00:10 by artik. Read 244 times
PS Vita Psp
David Vieira-Kurz, a researcher of security flaws on his website MajorSecurity.com, demonstrates today a major flaw that affects the web browser of all versions of PS Vita: the URL Spoofing. This flaw is to show you in the address bar a different URL of the website on which you really are. It is therefore possible for a malicious website to display on the address bar "gmail.com" whereas you're on "stealthyourpassword.com." The trick of course is to make you think you're on PSN with a request for information of your credit cards while this is not the case.

A simple piece of code on JavaScript allows activation of this flaw, and wololo.net confirms that its use is extremely simple. Be careful while waiting an official correction of the manufacturer Sony. For fun to reproduce this flaw, you can on your PS Vita :

1) Visit http://majorsecurity...svita-demo.html with a 2.05 PS Vita
2) Click on "Demo" button
3) The browser will display "http://de.playstation.com/psvita/" in the address bar, while the accommodation is "http://www.majorsecurity.com".
Friday 15 February 2013, 16:26 by artik. Read 4173 times
PS Vita Psp
In an interview conducted by the community psXtools.de, SKFU gave some details on the hack from Vita which he announced that he had discovered some time ago. I give you the English translation made ​​by Jd8531 to blog Wololo.

Lors d'une interview réalisée par la communauté psXtools.de, SKFU a donné quelques précisions concernant le hack natif de la Vita qu'il a annoncé il y a quelque temps avoir découvert. Je vous donne la traduction anglaise réalisée par Jd8531 pour le blog de Wololo ansi que la traduction française que j'ai réalisée.

psXtools.de: ”You have your own exploit for the PS Vita – What is this?”
SKFU: “I’m working on several different exploits, including some less and others more useful. I haven’t yet been any further than User Mode, this time Sony didn’t do ​​a terrible job."

“For example, the FS (File System) is more secure than on the PlayStation 3, but hopefully it’s only a matter of time. Unfortunately, the problem of all current exploits is to port them and adapt them to a new system, since they are highly adapted to the respective systems on which they were created. In my view, strong measures were taken during PSV development to make sure that there would be no piracy on it. “

“Unfortunately many other aspects were ignored, which Sony has not taken into account apparently. I’d be glad to give details and give examples but as usual, this would in a short receive a firmware update which will lead of course to the error being fixed. So wait until there is a possibility that it can be prevented. ”

ps X tools.de: “Do you have unpack/repack tools PSVIMG files.”
SKFU: ”No.”

ps X tools.de: ”Do you get help from other programmers of the scene?”
SKFU: ”As always, I work closely with iQD, but also with other developers from PSV Scene.”

ps X tools.de: ”Do you intend to publish your exploits in the near future?”
SKFU: “As mentioned above it may not be published until I am certain that it can not be patched. I’m not interested in being in a cat and mouse game like VHBL, that would just be too time consuming.”
Sunday 27 January 2013, 15:20 by Nickaardo. Read 191 times
PS Vita Psp
Sony won't remain passive regarding the launch of its games in ISO PSP format first generation on its new console, and has just announced via its official website the arrival of 2.05 PSVita original firmware. It is important to note that this OFW will block the UNO's flaw, and Sony disables access to PSN for anyone in lower firmware.

Feel free to make your choice, but know that if you update, it is not certain that the next available flaws are Kernel flaws allowing the launch of eCFW (TN_C & ARK) and therefore able to play PSP ISO and PSX, but simply the launch of VHBL (homebrew and emulators).

Finally there is no official NFO for this new version. It is therefore very likely that it is available only to stop the pirage.
Wednesday 23 January 2013, 10:10 by artik. Read 223 times
PS Vita Psp
While Sony tries in vain to remove the PSN game containing a fault, hakers such as tomtomdu80 still manage to find games containing exploits for the launch of VHBL on PS Vita. As usual, the announcement paves the rush to download the game, which is currently hidden. A video and also Wololo himself certify the veracity of this fault, and do not worry if the screen goes black for a few moments, it is to not display the name of the game

The announcement will probably see the day very soon, so it is important for all those who missed the previous games like UNO, to watch the news carefully to know which game to download before it is removed from the PSN, in 24 or 48 hours.

A new user mode exploit has been found by /talk user tomtomdu80.

What makes this user mode exploit different from others is that tomtomdu80 was able to port it to VHBL and has gotten quite good homebrew compatibility, not many exploits achieve this. Below is a video showing the exploit.

Before anyone starts saying things like “it’s fake” or “he’s moving the vita away blablabla”, let me tell you two things:
1- I personally confirm this exploit as I’ve tested it myself on my vita
2- he hides the vita in the video to prevent the game from being shown

I know most of you might be expecting a CFW, but lets be realistic for a second, no dev right now has the intention to release a kernel exploit. We would be very lucky if someone releases a user mode exploit to be used with the kernel exploit that got released recently, but once Sony will most likely patch that kernel exploit in the next firmware, we’ll probably have to go back to using VHBL. Let me know your thoughts on this.


Monday 21 January 2013, 17:00 by artik. Read 226 times
PS Vita Psp
PRO team offers today its release, awaited by all the UNO game owners, and it allows the launch of eCFW ARK. This eCFW type is pretty similar to CEF of Total_Noob, here are the features :

- PSX games support
- ISO and CSO support
- NodRm motor to read the decrypted DLC
- MS-SpeedBoost (especially visibleon games such as soul calibur)
- Patch of Stargate game (and patch of most of anti CFW games)
- Main menu customisable
- Plugins support
- Recovery support
- Support of Cache ISO (accelerates ISO games)


You will have to be equipped with a PS Vita on OFW 2.02 or less, and also with the UNO game which was removed from PSN a few days ago. If you haven't got this, it is not possible to launch it for the moment. To install it:

Extract the .zip folder corresponding to the region of your PS Vita, then with the help of CMA (Content Manager Assistant from Sony), copy it in savedata folder. Launch UNO and as soon as the game asks you to press X to launch it, do it and eCFW is starting.


Télécharger ARK 2.0x eCFW UNO

Sunday 13 January 2013, 12:42 by artik. Read 278 times
Page 1234>>>